To give a reasonable advancement rate, I use OD&D-based XP for monsters (base of 100 XP per hit die for hd 1-4), treasure, roleplay and quest XP in addition. For reference, in my last Wilderlands game the most active PC reached Fighter-5 in about 20 sessions of play.
Advancement normally takes 1 week with a mentor, or 2 weeks of self-training. Training costs are greatly reduced and may be waived, however magic-users will normally have to pay to acquire new spells.
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